First of all, I'd like to thank Lynn(e) from The Submission Process for the Blog on Fire award. Thank you, Lynn(e)!
Secondly, I loved, loved, LOVED reading everyone's comments on yesterday's post about what genre and age group you write for! Make sure you check out the updated graphics. I think you'll find it very un-scientifically interesting. If you didn't a chance to leave your genre and age group yesterday, I'll update the graphics for a few more days. For some reason, colorful puff balls make me happy. :o)
Okay. I live in a family of gamers. As the only person in my family who didn't get any of my husband's genes, all the talk about what race, class, and spec a new character should have, getting exp, picking up armor.... above and beyond me. I couldn't play an mmorpg (massive multiplayer online role playing games, for those of you not familiar to the lingo) any more easily than I could dance in a ballet.
One day, I was in a creative slump. I hadn't written in days, and I wasn't sure I could even pull myself out of it enough to try. My son came up to me and said, "Mom, want to play a game with me?"
I groaned inside. Mostly because I hate long games. "What kind of game?"
"Stick wars. We each draw a castle, then draw things to defend it with."
Immediately I thought about Paladins, Druids, Shamans, Mages, Warlocks, Hunters, Elves, Dwarves, Undead.... and the talk about having one character that's a healer, one that's a tank, one that's a damage doer.... It took about a second and a half of imagining this game before my head wanted to explode. "Uh.... I'm not good at that kind of stuff."
"No-- it'll be fun! We each only have five minutes to draw, and you can defend your castle with anything that will scare off the enemy."
"Anything? And it's all about speed?" Okay, that game I can play.
So here is our game in all it's awesomeness. The instigator of the game didn't want his posted on the Internet, but my other son let me, as long as he could remain anonymous. :)
Now, I'll admit: he nearly had me with all those archers, spear men, snakes, spiders, bramble fence, thorn moat, fog, elven warriors, and impenetrable castle walls.
I think may have him beat, though. It was the confined spaces that turned the tide my direction. That, and having those butterflies drop the science fair project on the unsuspecting hordes. Those are scary things indeed.
And when we were done, guess what? Not only did I have a fabulous time with my sons, I realized it had kicked me out of my creative slump IN FIVE MINUTES FLAT.
Moral of the story: Sometimes stepping out of your comfort zone and doing something out of the ordinary can reward you in ways you never expected.